Xin Liu
Xin Liu
Concept artist
Seattle, United States

Summary

4 years experiences in concept design, user interface design and 3D modeling of video games.

Resume PDF

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Skills

Concept ArtIllustrationUI Design

Software proficiency

Photoshop
Photoshop
Blender
Blender
ZBrush
ZBrush
Procreate
Procreate

Experience

  • Concept Artist at VR 360 Action
    Mill Creek, US
    November 2024 - Present

    Concept design for characters, environment and props for VR arcades games.

  • Technical Assistant for Concept Art and Illustration at CG Spectrum College of Digital Art and Animation
    Katy, United States of America
    April 2022 - October 2022

  • Environment Concept Artist at Little Grim Entertainment
    Katy, United States of America
    March 2022 - August 2022

    Environment and props design for detective game "Ace of Spades"

  • UI Designer at Jiuzhong Interactive Networks
    Chengdu, China
    May 2010 - November 2010

    Fully responsible for designing and making of the user interface for a Multiplayer Online Role-Playing game.

  • Concept Artist & 3D Artist at Virtuos
    Chengdu, China
    March 2009 - February 2010

    - Concept designing for props and scenes

    - Level scene concept designing for LeapFrog (Dora the Explorer Learning Game)

    - 2D Texture making for Activision (Madagascar Kartz Game)

    - 3D model and texture making for EA, Gas Powered Games

    - Participated in projects of EA, Gas Powered Games, Zynga, Activision and LeapFrog, etc.